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Suikoden V (PS2)

Suikoden V (PS2)

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From: Konami
Category: Video Games

List Price: £24.99
Buy New: £15.99
You Save: £9.00 (36%)



New (4) Used (5) from £12.99

Rating: 5.0 out of 5 stars 6 reviews
Sales Rank: 1484

Platform: Playstation2
Genre: fantasy-action-games
Rating: To Be Announced
Media: Video Game
Age: 11 - 18 years
Operating System: Playstation 2
Shipping Weight (lbs): 0.3
Dimensions (in): 7.3 x 5.4 x 0.6

EAN: 4012927029510
ASIN: B000GZ6CHO

Release Date: September 22, 2006
Availability: Usually dispatched within 1-2 business days

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Customer Reviews:   Read 1 more reviews...

5 out of 5 stars Excellent!   July 3, 2008
Poppamies (Finland)

Cliche story that is well conveived, with some delightful characters and some good dialogue. The story revolves around a prince trying to reclaim his kingdom lost in a coup. The fact that the bad guys are very human and that there is no ultimate evil, gives a nice flavor of realism. A little disappointingly the story turns too straightforward as it advances, and the prince experiences success too easily.
I've played Suikoden 3-5, and this one seems to have the most interesting characters to collect. Graphics are a little dated. There are a couple of good tunes, but overall the music is quite forgettable, but not annoying. Voice acting is mediocre. Load times are long, random encounters are many. Those with little patience, beware.



5 out of 5 stars Totally Mind blowing! 5 Stars!   December 27, 2006
Ms. Maria C. Fensome
7 out of 7 found this review helpful

This is the best suikoden yet, possably even better than the first.
With the multiple endings this game has as well as the extensive number of characters to get, this game is a must buy for all RPG fans.
There is nothing bad i can say about this game and i have allready completed it once and have continued playing it (im after all 108 characters and a different ending).
This game is crammed packed with mini games, numerious collector items including paintings, pots, statues, fish, gardening stuff and more.
Just give this game a few hours (for the story to unfold), and you will be hooked!



4 out of 5 stars Suikoden V   October 26, 2006
CAPA7 (London, UK)
17 out of 18 found this review helpful

I decided to buy this game and give it a go even though I have never played a Suikoden game before. On the whole, I really enjoyed it a lot, but a few things spoilt a game which otherwise would have gotten 5 stars.

THINGS I LIKED:
1) In this game, there are a LOT of things to do. Apart from the main quest, which on its own is long and complex enough, there are countless side quests. Well, actually, since you can recruit 108 characters in your party, and in order to get the vast majority of those characters you need to complete a side-quest, this gives you a pretty good idea of the sheer amount of mini quests the game has to offer. You can visit and revisit towns to get different items and pieces of armour, you can become a trader to try and earn huge amounts of money - but then, if the risks you take aren't calculated, you can also LOSE all your money, and, if you recruit the appropriate characters, the castle you aquire later on can be turned into a proper little town, with your own shops, inns and so on.
2) I really liked the characters. They all have a great personality and story, and it's really quick and easy to become attached to them. Even though the Hero is another one of those "mute heroes", this time the way he looks and the way he reacts make it that you can't help but like him. The character design is nice too, apart from maybe a couple of people, but on the whole, that's a great cast you'll play with.
3) Since the last RPG I played on PS2 was "Dragon Quest: The Journey of the Cursed King", I must say that, with Suikoden V, I was HAPPY to have a serious story at last!!! The story is also very realistic when compared to other games of the same genre: no monster, no need for you to save the world, no ennemies that suddenly turn into massive creatures for whatever reason. In Suikoden V, you are a prince who, for a certain number of complex reasons, is now viewed as a traitor. Your aim is to gather allies and slowly fight your way to rid your homeland of the usurper. Of course there are a certain number of twists in the plot, and it never gets boring. You know most of what happened since the beginning, but WHY did it happen? And did it really happen the way you THINK it happened? Most important, who can you trust among all those so-called allies?...
4) The gameplay has a lot to offer as well. The battles are turn-based, but not in the same way as, say, Final Fantasy. Every time you fight a standrad battle, you need to first enter a command for each character (attack, use magic, use an item, defend, etc). But your characters do not act until all the commands have been entered for your whole party and you have validated your choice. Once that's done, the enemies and your characters start fighting, then a new turn starts, and so on. After each battle, you gain experience (the higher your level, the least experience you receive, maing it necessary to constantly look for more challenging ennemies), as well as SP. You can then use these SP to level up your skills: choose to level up your Attack and you'll hit harder, level up your defence and you'll resist better to physical attacks, etc. This means your characters can be customized in any way you want, since even though you are free to level up all the skills if you want, you can only equip a maximum of 2 skills, so you need to choose them carefully depending on what you want your character to become.
Apart from the normal random encounters and boss fights, there are 2 more types of battles: war battles and one on one duels. I think that's a great idea since it brings a lot of variety to fighting. In war battles, you are at the head of an army, which you need to use to the best of its ability to crush the ennemy's army. Easier said than done if you are largely outnumbered, which is almost always the case, but then again each army unit has its own strengths and weaknesses. Use the correct units to fight the ennemy and the war should be won.
In the one on one duels, you need to listen carefully to what your ennemy says at the beginning of each move, then you have 3 seconds to decide what YOUR move will be... If you think your enemy will attack, you need to use youre special move. If you think your ennemy will defend, you must attack. And if you have reasons to think the ennemy will do a special move, you must defend.
5) The game is LONG! I just finished it after about 75 hours, and I know for a fact I haven't even completed half of the side quests.
6) The game offers a New Game + option! So if you kept all your good items and runes and armour in your inventory, you'll have them available when you start a new game. If only Final Fantasy games had the same....

THINGS I DID NOT LIKE:
1) The cameras are not very good. Even though they get the job done most of the time, there are frequent occasions when you'll find yourself walking around with strictly NO idea of where you are, because the view is obstructed by a wall or a building. It would have been much better if you could actually control the camera.
2) The graphics are not very impressive. They are not BAD, but considering this is a game released at the end of the PS2's life, it chould/should have looked much nicer.
3) The main quest is very linear. Interesting, yes, but very linear. Most of missions will be like "go to next area - come back to HQ - get next mission", etc, ad nauseum.
4) Your party keeps changing all the time without a warning! Let me explain: say you've been out in the woods to level your best characters, and when you feel you're ready, you go to the HQ to start the next mission. And then, all of a sudden, your party changes! You don't have your best characters anymore! In the best cases, you need to go to a certain person in your HQ, talk to her, change your party again, reorganise everything, and after all that, you're ready to go. But it also happens that sometimes, you are NOT given that chance! So that for the next misison, you're stuck with underlevelled charcaters, which is even more annoying if you've left all your good equipment on the characters you had before! So yeah, the sudden changes of party are VERY annoying sometimes.
5) This game SERIOUSLY needs a tutorial. Suikoden V assumes that you have played other Suikoden games and that you know already how things work. For example, yeah, there are 108 people to recruit. But the game itself says NOTHING of that until half-way through the game, at what point you've already permanently missed heaps of them! Also, the game's manual mentions nothing about them either. It is not NECESSARY to get them, of course, but still, it means that if you didn't know that, you can never have a single chance to do everything on your first playthrough.
There are other things that are not explained at all and that you just have to figure out yourself. Throughout the game, you will find books that are supposed to make you raise your skills even more. But then when you go to the skill Trainer, you finf out you can't! And it's explained NO WHERE that there's a special way to use those very useful items. Little things like that do get very annoying after a while.

All in all, I still recommend this game. If you have already played a Suikoden game, you'll know exactly what you're doing, and even if you have never played any Suikoden game before (like me), you'll still enjoy it alot, you'll just get a bit frustrated sometimes because you don't know straight away how to do thing.
A very good RPG!



5 out of 5 stars Suikoden IV may have been a blessing in disguise...   October 9, 2006
Aion (England)
12 out of 12 found this review helpful

Where to start...

Gameplay: 9/10
Back on form! Apart from a few minor problems, the gameplay in Suikoden V (SV) is excellent.

With regards to the battle system, SV simply expands on what Suikoden (SI) and Suikoden II (SII) did - Not that that's a bad thing. No longer do you only have the option of using the basic formation of old, you can now use various formations, meaning you can make a party with any six characters work. Simple as it may seem, the option of changing the battle formations makes battles much more fun.

Speaking of battles, the now famous Suikoden war battles make a return. This time around they're in real time and are much more frantic, leading to both good and bad points. They follow a basic rock-paper-scissors principle, certain units giving and taking more damage depending on who attacks who. Sadly, they aren't all that well designed, sometimes leading to mass slaughter due to having to control too many units in too many postions at once.

I suppose the dual battle system is also worth a mention, although it doesn't get used very often during SV. I won't bother going into details since the dual battle system hasn't changed much since SI, using the same same sort of rock-paper-scissors principle that the new war battle uses. The only thing worth noting to Suiko vets is that you have to give your command straight away now, which makes the duals more interesting. Oh yeah, and the dual battle graphics look great.

Moving away from the battles, something SV improved on over its prequels is the character recruitment. It all seemed a bit too easy in past Suikoden games, most SoD would join you as soon as you asked. This time around, Konami make you work damn hard...no longer do most SoDs willingly join and risk their lives unless you put some serious effort into recruiting them.

The only thing that lets the gameplay down is the encounter rate...well, that and usual low difficulty level of Suikoden games. The encounter rate REALLLY annoyed me at times, like the time when I got lost in a dungeon and kept getting into random battles every few steps when all I wanted to do was explore. Konami really should've fixed the high encounter rate after Suikoden IV (SIV), I can't understand for the life me why they made it so high, it's not like they needed the high encounter rate to add extra length to SV!

----

Story: 9.5/10
Without a doubt, the strongest point of SV.

You get slowly introduced to Falena and the main characters, something most fans seem to moan about, but don't worry, the story is absolutely amazing once it gets going. If you want some sour to go with the sweet, the story does lose some of its momentum near the end; it starts to get a little on the dull and predictable side.

I mentioned that most of the SoD require more work to recruit when talking about the gameplay, and I'm happy to say that the SoD imporovments don't stop with them simply being harder to recruit. Nearly all of the SoDs have strong connections to the plot and other main characters, plus they all have their own unique and understandable reasons for getting involved in the war. If you're anything like me, you'll be straight on Suikosource for more information about certain characters after you complete SV.

----

Soundtrack: 10/10
Never before have I heard a more fitting and beautiful video game soundtrack. I want it! Someone buy it me, I'm too cheap!

Some video game soundtracks seem to fit in with the game without having any truly memorable tracks, others have some excellent tracks that don't quite work with the game, SV gets it just right and as near to perfect as a video game soundtrack can be.

As for my recommendations, you should check out these tracks:

A Sad Wish
Determination ~Tragic Battle~
Overcoming the Grief
Scar of Destruction

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Graphics: 8/10
Perfect for people who enjoyed playing older RPGs...not that the graphics are bad, far from it!

If you're the sort of person who only cares for flashy graphics, don't get SV, please. I can't believe how some people actually dislike SV simply because it doesn't have KH2 graphics...I mean, why even play RPGs if you can't put story and gameplay first? It's beyond me. The graphics aren't even that bad, the facial animations are excellent, the only problem being that there aren't all that many cut-scenes to view them with.

Now, there is one bad point relating to the graphical side of things; the camera. You can't change the angle, all you can do is zoom in and out. I suppose it's pretty bad for a game not to have a fully rotatable camera, especially when you consider that SIV, the prequel of SV, let you rotate the camera. Still, the fixed camera angle doesn't really cause any problems, I can't recall getting annoyed with the camera during my first 78 hour SV experience.

----

Length: 9/10
7.4 inches...oh, the game? It's very long.

78 hours, the time it took me to complete SV on my first playthrough. I missed 9 SoD, I didn't mess around with the mini-games...you get what I'm trying to say.

In my opinion, you should play SV without a guide on your first playthrough. You probably won't get all 108 of the SoD, you'll also no doubt waste lots of time trying to figure out how to get them to join you, so why bother you ask? Well, it gives you a reason to replay it straight away, plus you get see an ending worth missing out on getting all 108 SoD.

Oh, and SV has (as far as I know) five different endings. I'm happy enough with the ending I got with 99/108 stars, let alone the best ending!

----

Overall: 9
The best Suikoden? Depending on how highly you rate SII, yes.

Don't let SIV fool you into thinking the Suikoden series is over, that couldn't be much further from the truth. Hell, maybe SIV was a blessing in disguise, who knows how good SV would've been if not for fans hating SIV so much!

Minor problems aside, SV was well worth the wait. It'll be truly sad if this gem of a game isn't played by every true RPG fan out there. If you can look beyond the graphical side of things, you will see one of the greatest games ever made.



5 out of 5 stars Suikoden II with a Face Lift?   October 3, 2006
Helenreddjedet (Romford, Essex)
12 out of 13 found this review helpful

Suikoden II is the master of the series, no fan will argue with that.
Suikoden IV was pretty good, but a diversion from the magic of the first 2 of the series. Number V however, takes us right back to the core of what made us fans in the first place.
It looks like Suikoden II, it plays a little like Suikoden II but with a face lift.
More up to date graphics, but still looking like a posh PS1 game, which is FINE BY ME.
This installment in the epic series is a return to what we knew and loved. Battles with up to 6 characters, immense storyline and characters you actually give a damn about.
Who can you trust? Who has betrayed you? Have they really betrayed you? Who's lying to you? Are they really dead???? Where can I catch that fish? HOW HOW HOW can I recruit them?! All these questions and probably many more that I haven't found yet will drive you nuts for weeks on end. This game is mammoth, with a capital MMM. It took me 40 hours just to get my HQ. Zillions of new characters to meet and quite a few you already know, if you have played the predecessors.
Bum points go to slow screen loading times, but you have to have a cup of tea every now and then don't you? This is honestly the only fault I have found so far. You'll buy this anyway if you are a fan of Suikoden, but if you're new to the King of RPGs, buy it anyway, you won't be disappointed. Worth every potch.



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